โ๏ธ Sun Haven โ Complete Beginner's Guide
Welcome to Sun Haven
Sun Haven is not your typical farming sim. Yes, you plant crops and raise animals โ but you also fight monsters, explore dungeons, learn magic spells, and manage a town across three distinct realms. This guide covers your first day, first week, first season, and the fundamentals of building a thriving farm-and-fantasy operation.
๐
Day 1-2: Getting Established
Essential Starting Checklist
| โ
|
Task |
Why It Matters |
| โ
|
Complete tutorial quest line |
Unlocks basic tools, seeds, and crafting bench |
| โ
|
Plant free starter seeds (wheat + sunflowers) |
Immediate income generator |
| โ
|
Buy a fishing rod (general store, 200g) |
Fishing is your best early money-maker |
| โ
|
Explore farm perimeter for forageables |
Free early gold and energy food |
| โ
|
Build the basic crafting bench |
Unlocks workbench recipes |
| โ
|
Talk to 5+ townsfolk |
Early relationships unlock quests and discounts |
Day 1 Priority Order
- Morning: Follow tutorial โ clear basic debris โ accept starter quests
- Mid-day: Visit general store โ buy fishing rod + extra wheat seeds
- Afternoon: Plant seeds, water, set up crafting bench
- Evening: Fish for 2-3 in-game hours at the town pond
- Night: Sell fish + forageables โ buy more wheat seeds
Stamina Management
Day 1 is tight on energy. Prioritize:
- Water your crops first โ dead crops = wasted gold
- Fish over mining on day 1 โ fishing is lower stamina, higher return
- Eat forageables (berries, mushrooms) โ each restores 10-15 energy
Tip: Save your first harvest of wheat. Do not sell raw wheat โ it is used in early cooking recipes and animal feed. Sell the sunflowers instead; they have better gold-per-stamina ratio.
๐ฑ First Week Crop Plan
Best Starter Crops
| Crop |
Seed Cost |
Grow Time |
Harvest Yield |
Profit/Plot |
Profit/Day |
| Wheat |
5g |
2 days |
3 |
10g |
5.0g/day |
| Sunflower |
10g |
3 days |
2 |
30g |
10.0g/day |
| Tomato |
15g |
4 days |
3 (regrows) |
75g |
9.4g/day |
| Potato |
12g |
3 days |
2 |
28g |
9.3g/day |
Recommended Expansion Plan
| Phase |
Day |
Tiles |
Crop Mix |
Expected Income |
| 1 |
1 |
8 |
4 wheat + 4 sunflower |
โ |
| 2 |
3 |
12 |
Harvest wheat, reinvest in 8 more wheat |
80g |
| 3 |
5 |
16 |
Harvest sunflowers, buy tomato seeds |
280g |
| 4 |
7 |
20+ |
Mix of wheat (rapid) + tomatoes (regrowth) |
500+g/day |
โ๏ธ Combat & Dungeon Guide
Combat unlocks around day 3 after you talk to the town guard captain. The Sun Haven Mines serve as your first dungeon.
Dungeon Floors 1-10: Beginner Zone
| Floor |
Enemies |
Resources |
Goal |
| 1-3 |
Slimes, Bats |
Copper ore, Stone |
Practice combat, collect basic ore |
| 4-6 |
Slimes, Cave Spiders |
Copper, Iron |
Gather iron for tools |
| 7-10 |
Slimes, Bats, Skeleton Guards |
Iron, Gems |
Unlock elevator at floor 10 |
Combat Tips for Beginners
- Kite enemies โ hit, retreat, hit again. Never stand still trading blows
- Eat food between fights โ cooked meals restore much more HP than raw ingredients
- Use your starting weapon until floor 5 โ then craft a copper sword
- Save monster drops โ slime goo, bat wings, and bones are crafting materials
- Bring pickaxe โ every floor has mineable walls with ores
Skill Points โ Where to Invest Early
| Skill |
Category |
Level Priority |
Why |
| Farming |
๐ฑ |
1st to 5 |
Unlocks Sprinkler blueprint at level 5 โ game-changer |
| Fishing |
๐ฃ |
2nd to 3 |
Better rod + catch higher-value fish |
| Combat |
โ๏ธ |
3rd to 5 |
More HP and better weapon unlocks |
| Mining |
โ๏ธ |
Anytime |
More ore per swing |
Tip: Rush Farming level 5. The Sprinkler blueprint automates watering, saving you 3+ in-game hours daily. That freed time goes into fishing or mining, which snowballs your income. You can reach level 5 by day 7 if you plant 15+ tiles and harvest twice.
๐ฐ Best Early Money-Making Methods
Income Comparison
| Method |
Setup Cost |
Daily Income |
Effort |
Notes |
| ๐พ Wheat farming |
40g (8 seeds) |
200-400g |
Low |
2-day harvest cycle |
| ๐ฃ Fishing |
200g (rod) |
300-600g |
Medium |
Consistent, needs practice |
| โ๏ธ Mine drops |
Free |
400-800g |
High |
Ores + gems from floor 1-10 |
| ๐ณ Cooking |
5,000g (kitchen) |
500-1,200g |
Medium |
Best once unlocked |
| ๐งช Processing |
800g (keg) |
400-900g |
Low |
Passive income from artisan goods |
๐
First Season Milestones
| Timeframe |
Goal |
Checkpoint |
| Day 1-3 |
Plant 8+ tiles, buy fishing rod, visit mines floor 3 |
500g+ earned, basic tools obtained |
| Day 4-7 |
Reach farm level 5 โ unlock Sprinkler |
15+ tiles automated |
| Day 7-10 |
Copper tool upgrades, mine floor 10 |
2ร efficiency bump |
| Week 2 |
Iron tools, 20+ crop tiles, kitchen upgrade |
2,000+g/day passive income |
| Week 3 |
Explore Nel'Vari access quests |
Unlock second realm |
| Week 4 |
30+ crop tiles, 3+ sprinklers, factory setup |
5,000+gols saved |
Common Beginner Mistakes
| Mistake |
Why It Hurts |
Fix |
| Selling raw wheat |
Much more valuable as animal feed or flour |
Store 50+ wheat before selling any |
| Ignoring fishing |
Misses easiest early-game income |
Fish 30 mins in-game each evening |
| Spreading skill points thin |
Delays critical unlocks (Sprinkler at Farming 5) |
Focus one skill at a time |
| Not hoarding ores |
Tool upgrades blocked by copper/iron shortage |
Save every ore โ only sell gems |
| Forgetting dungeon elevator |
Re-clearing floors 1-5 every time wastes hours |
Unlock elevator at floor 10 ASAP |
Final tip: Sun Haven rewards focus. Pick one income stream (crops or fishing) for week 1, double down until it's automated, then expand into combat and exploration. The Sprinkler unlock at Farming 5 is the single biggest quality-of-life upgrade in the early game. Prioritize it above everything else โ once you have sprinklers, the game opens up dramatically.
๐ Where to Buy
๐ฎ Steam ๐
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